3D C/C++ tutorials - OpenGL 2.1 - Camera
3D C/C++ tutorials -> OpenGL 2.1 -> Camera
Use for personal or educational purposes only. Commercial and other profit uses strictly prohibited. Exploitation of content on a website or in a publication prohibited.
To compile and run these tutorials some or all of these libraries are required: FreeImage 3.16.0, GLEW 1.11.0, GLUT 3.7.6 / GLUT for Dev-C++, GLM 0.9.5.4
© 2010 - 2016 Bc. Michal Belanec, michalbelanec@centrum.sk
Last update June 25, 2016
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