3D C/C++ tutorials - OpenGL 2.1 - Camera
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3D C/C++ tutorials -> OpenGL 2.1 -> Camera
Use for personal or educational purposes only. Commercial and other profit uses strictly prohibited. Exploitation of content on a website or in a publication prohibited.
To compile and run these tutorials some or all of these libraries are required:
FreeImage 3.16.0
,
GLEW 1.11.0
,
GLUT 3.7.6
/
GLUT for Dev-C++
,
GLM 0.9.5.4
Getting started in Visual Studio Express 2013
See
OpenGL 2.1 tutorials Win32 framework
.
© 2010 - 2016 Bc. Michal Belanec, michalbelanec (at) centrum (dot) sk
Last update June 25, 2016
OpenGL® is a registered trademark of Silicon Graphics Inc.